Holiday of Sorrow
Holiday of Sorrow is a massive underground multimedia franchise created and distributed by The Brethren of the Deep, depicting a brutal world war between totalitarian holiday-based nations, each fighting for the right to be celebrated on Earth’s final day. As these powerful factions wage war, an asteroid looms in the sky, destined to annihilate the planet on the last day.
The franchise serves as a satirical yet powerful piece of rebellion against the oppressive New World Confederation, urging the masses to rise against tyranny. Banned by the Confederation, possession of Holiday of Sorrow media is a criminal offense, yet it thrives in underground circles, spreading through illicit digital markets, encrypted Locker files, and secret screenings.
Each nation is ruled by a legendary figurehead and maintains an elite military force made up of specialized units reflecting their holiday’s theme and traditions.
-
Leader:"Santa Clause" Saint Nicholas
A militarized theocracy devoted to Yuletide conquest, Christmas Nation believes in "peace through absolute victory". Their forces are equipped with winter warfare technology, toys and candy that have been built into deadly weapons, magical arctic abilities, and unbreakable morale.
Elf Units – Small but highly intelligent engineers, spies, and assassins specializing in sabotage, explosives, and mechanical warfare.
Snowman Units – Towering ice-armored behemoths that regenerate in cold climates, crushing enemies with brutal frost-enhanced melee attacks.
Reindeer Riders – Elite cavalry forces mounted on cybernetic war-reindeer, known for their lightning-fast aerial assaults.
Nutcracker Units – Mechanized shock troopers armed with crushing strength, capable of decimating enemy defenses.
-
Leader:Jack O’Lantern
A faction of undead, nightmares, and eldritch horrors, Halloween Nation thrives in terror warfare, using fear, deception, and supernatural forces.
Pumpkin Legionnaires – Sentient pumpkin-headed warriors with razor-sharp vines, flame breath, and plant-based regeneration.
Werewolf Units – Elite werewolf shock troopers that wear exosuits equipped with moon rocks, allowing them to transform at will, gaining inhuman strength, speed, and senses.
Undead Legion – A relentless force of vampires, zombies, skeletons, and mummies, each serving a role in the endless war. Vampires lead as elite assassins, wielding shadow magic and life-draining abilities. Zombies overwhelm foes in infectious hordes, turning the fallen into more undead. Skeletons march as fearless warriors, immune to pain and wielding cursed weaponry. Mummies act as enforcers, using ancient hexes and necrotic curses to wither enemies into dust.
Ghost Brigade – Intangible spectral forces capable of possessing enemy soldiers and vehicles.
-
Leader: Uncle Sam
A hyper-nationalistic technocratic empire, specializing in firepower, industry, and political propaganda.
Eagle Squadron – Aerial fighters piloting jet-powered eagle mechs, capable of launching airstrikes.
Liberty Marines – Elite supersoldiers trained in hand-to-hand combat, urban warfare, and demolitions; they each wield a golden shield and are armed with assault weapons that have attached flamethrowers and a bayonets.
Firework Rocketeers – Heavy artillery specialists wielding and deploying firework missile launchers and assault turrets.
American Titans – Gargantuan battle mechs shaped like the Statue of Liberty, armed with laser swords and missile barrages.
-
Leader: "Cupid" Saint Valentine
A nation of romantic zealots who fight in the name of love and heartbreak, deploying psychological warfare, pheromone manipulation, and deadly precision strikes.
Cupid Archers – Highly trained tactical archers armed with neurotoxic arrows, capable of inducing love, hysteria, or mind control.
Cherub Units – Winged, child-like assassins with razor-sharp harps and emotion-manipulating sonic weaponry.
Heartbreakers – Berserker units injected with volatile pheromones, driving them into an unstoppable rage-fueled slaughter.
Lovebug Swarms – Engineered bioweapons disguised as harmless butterflies, capable of infecting enemies with passion-induced madness.
-
Leader: Father Time
A futuristic, chronomancy-powered empire with a military trained to manipulate time, probability, and destiny.
Hourglass Warlocks – Temporal wizards that can slow, speed up, or rewind time in battle.
Clockwork Legion – Machine warriors powered by steam and clockwork, immune to electromagnetic pulse (EMP) weapons.
Baby Strikers – Small but deadly bio-engineered infants who possess high-pitched sonic screams capable of rupturing eardrums and shattering armor.
Fate Reapers – Enforcers that slay enemies with razor shape electric scythes.
-
Leader: Saint Patrick
A land of superstitious warriors and druidic warlords, where luck determines fate, and every soldier is blessed (or cursed) by the chaotic forces of war.
Leprechaun Skirmishers – Tricky, teleporting warriors armed with gold-fueled explosives and illusion magic.
Clover Knights – Heavy armored paladins wielding enchanted blades, able to redirect misfortune onto their foes.
Banshee Wailers – Ghostly psychic warfare specialists whose screams cause insanity, paralysis, or death.
Rainbow Riders – Advanced hovercraft strike forces capable of phasing in and out of battlefields, leaving trails of unstable energy arcs.
-
Leader: John Carver
A militaristic agricultural empire that worships harvest gods and believes in conquering lands to provide eternal feasts for their people.
Pilgrim Musketeers – Rifle-wielding marksmen trained in guerilla warfare and survival tactics.
Turkey Cavalry – Massive, genetically enhanced war-turkeys, fast and ruthless in battle.
Warpath Braves – Elite Native American warriors infused with ancestral spirits and animals, wielding tomahawks, bow and arrows, and mounted horses; masters of stealth, tracking, and guerrilla warfare.
Corn Husk Golems – Towering warriors, constructed of woven husks and vines, nearly indestructible in combat.
-
Leader:The Easter Bunny
A bioengineering empire specializing in cloning, rapid reproduction, and genetic warfare, using weaponized wildlife and organic technology.
Rabbit Commandos – Bioengineered humanoid rabbits that act as hyper-agile infantry forces, trained in stealth and precision strikes.
Chick Units – Small chick-like man eating creatures, bred to overwhelm, sabotage, and ambush enemy forces; these chicks hatch from eggs that can be tossed like grenades, or hidden throughout the battlefield, emerging and attacking nearby enemy forces to feast on their flesh.
Egg Bombers – Flying artillery units that drop explosive bio-eggs filled with toxic brain eating gasses.
Bunny Behemoths – Gigantic, genetically modified rabbit beasts, used to carry mobile siege weapons and heavy artillery.